OpenGL |
gem.GLdefine |
Wrapper for the OpenGL defines |
gem.glAccum |
void glAccum (GLenum op, GLfloat value) |
gem.glActiveTextureARB |
void glActiveTextureARB (GLenum) |
gem.glAlphaFunc |
void glAlphaFunc (GLenum func, GLclampf ref) |
gem.glAreTexturesResident |
GLboolean glAreTexturesResident (GLsizei n,
const GLuint *textures, GLboolean *residences) |
gem.glArrayElement |
void glArrayElement (GLint i) |
gem.glBegin |
void glBegin (GLenum mode) |
gem.glBindProgramARB |
void glBindProgramARB |
gem.glBindTexture |
void glBindTexture (GLenum target, GLuint texture) |
gem.glBitmap |
void glBitmap (GLsizei width, GLsizei height, GLfloat
xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap) |
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void glBlendColor (GLclampf red, GLclampf
green, GLclampf blue, GLclampf alpha) |
gem.glBlendEquation |
void glBlendEquation(GLenum mode) |
gem.glBlendFunc |
void glBlendFunc (GLenum sfactor, GLenum dfactor) |
gem.glCallList |
void glCallList (GLuint list) |
|
void glCallLists (GLsizei n, GLenum type,
const GLvoid *lists) |
gem.glClear |
void glClear (GLbitfield mask) |
gem.glClearAccum |
void glClearAccum (GLfloat red, GLfloat green,
GLfloat blue, GLfloat alpha) |
gem.glClearColor |
void glClearColor (GLclampf red, GLclampf green,
GLclampf blue, GLclampf alpha) |
gem.glClearDepth |
void glClearDepth (GLclampd depth) |
gem.glClearIndex |
void glClearIndex (GLfloat c) |
gem.glClearStencil |
void glClearStencil (GLint s) |
gem.glClipPlane |
void glClipPlane (GLenum plane, const GLdouble
*equation) |
gem.glColor3b |
void glColor3b (GLbyte red, GLbyte green, GLbyte
blue) |
gem.glColor3bv |
void glColor3bv (const GLbyte *v) |
gem.glColor3d |
void glColor3d (GLdouble red, GLdouble green, GLdouble
blue) |
gem.glColor3dv |
void glColor3dv (const GLdouble *v) |
gem.glColor3f |
void glColor3f (GLfloat red, GLfloat green, GLfloat
blue) |
gem.glColor3fv |
void glColor3fv (const GLfloat *v) |
gem.glColor3i |
void glColor3i (GLint red, GLint green, GLint blue) |
gem.glColor3iv |
void glColor3iv (const GLint *v) |
gem.glColor3s |
void glColor3s (GLshort red, GLshort green, GLshort
blue) |
gem.glColor3sv |
void glColor3sv (const GLshort *v) |
gem.glColor3ub |
void glColor3ub (GLubyte red, GLubyte green, GLubyte
blue) |
gem.glColor3ubv |
void glColor3ubv (const GLubyte *v) |
gem.glColor3ui |
void glColor3ui (GLuint red, GLuint green, GLuint
blue) |
gem.glColor3uiv |
void glColor3uiv (const GLuint *v) |
gem.glColor3us |
void glColor3us (GLushort red, GLushort green,
GLushort blue) |
gem.glColor3usv |
void glColor3usv (const GLushort *v) |
gem.glColor4b |
void glColor4b (GLbyte red, GLbyte green, GLbyte
blue, GLbyte alpha) |
gem.glColor4bv |
void glColor4bv (const GLbyte *v) |
gem.glColor4d |
void glColor4d (GLdouble red, GLdouble green, GLdouble
blue, GLdouble alpha) |
gem.glColor4dv |
void glColor4dv (const GLdouble *v) |
gem.glColor4f |
void glColor4f (GLfloat red, GLfloat green, GLfloat
blue, GLfloat alpha) |
gem.glColor4fv |
void glColor4fv (const GLfloat *v) |
gem.glColor4i |
void glColor4i (GLint red, GLint green, GLint blue,
GLint alpha) |
gem.glColor4iv |
void glColor4iv (const GLint *v) |
gem.glColor4s |
void glColor4s (GLshort red, GLshort green, GLshort
blue, GLshort alpha) |
gem.glColor4sv |
void glColor4sv (const GLshort *v) |
gem.glColor4ub |
void glColor4ub (GLubyte red, GLubyte green, GLubyte
blue, GLubyte alpha) |
gem.glColor4ubv |
void glColor4ubv (const GLubyte *v) |
gem.glColor4ui |
void glColor4ui (GLuint red, GLuint green, GLuint
blue, GLuint alpha) |
gem.glColor4uiv |
void glColor4uiv (const GLuint *v) |
gem.glColor4us |
void glColor4us (GLushort red, GLushort green,
GLushort blue, GLushort alpha) |
gem.glColor4usv |
void glColor4usv (const GLushort *v) |
gem.glColorMask |
void glColorMask (GLboolean red, GLboolean green,
GLboolean blue, GLboolean alpha) |
gem.glColorMaterial |
void glColorMaterial (GLenum face, GLenum mode) |
|
void glColorPointer (GLint size, GLenum type,
GLsizei stride, const GLvoid *pointer) |
|
void glColorSubTable (GLenum target, GLsizei
start, GLsizei count, GLenum format, GLenum type, const GLvoid *data) |
|
void glColorTable (GLenum target, GLenum internalformat,
GLsizei width, GLenum format, GLenum type, const GLvoid *table) |
|
void glColorTableParameterfv (GLenum target,
GLenum pname, const GLfloat *params) |
|
void glColorTableParameteriv (GLenum target,
GLenum pname, const GLint *params) |
|
void glConvolutionFilter1D (GLenum target,
GLenum internalformat, GLsizei width, GLenum format, GLenum type, const
GLvoid *image) |
|
void glConvolutionFilter2D (GLenum target,
GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum
type, const GLvoid *image) |
|
void glConvolutionParameterf (GLenum target,
GLenum pname, GLfloat params) |
|
void glConvolutionParameterfv (GLenum target,
GLenum pname, const GLfloat *params) |
|
void glConvolutionParameteri (GLenum target,
GLenum pname, GLint params) |
|
void glConvolutionParameteriv (GLenum target,
GLenum pname, const GLint *params) |
|
void glCopyColorSubTable (GLenum target, GLsizei
start, GLint x, GLint y, GLsizei width) |
|
void glCopyColorTable (GLenum target, GLenum
internalformat, GLint x, GLint y, GLsizei width) |
|
void glCopyConvolutionFilter1D (GLenum target,
GLenum internalformat, GLint x, GLint y, GLsizei width) |
|
void glCopyConvolutionFilter2D (GLenum target,
GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height) |
gem.glCopyPixels |
void glCopyPixels (GLint x, GLint y, GLsizei width,
GLsizei height, GLenum type) |
gem.glCopyTexImage1D |
void glCopyTexImage1D (GLenum target, GLint level,
GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) |
gem.glCopyTexImage2D |
void glCopyTexImage2D (GLenum target, GLint level,
GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height,
GLint border) |
gem.glCopyTexSubImage1D |
void glCopyTexSubImage1D (GLenum target, GLint
level, GLint xoffset, GLint x, GLint y, GLsizei width) |
gem.glCopyTexSubImage2D |
void glCopyTexSubImage2D (GLenum target, GLint
level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width,
GLsizei height) |
|
void glCopyTexSubImage3D (GLenum target, GLint
level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y,
GLsizei width, GLsizei height) |
gem.glCullFace |
void glCullFace (GLenum mode) |
|
void glDeleteLists (GLuint list, GLsizei range) |
gem.glDeleteTextures |
void glDeleteTextures (GLsizei n, const GLuint
*textures) |
gem.glDepthFunc |
void glDepthFunc (GLenum func) |
gem.glDepthMask |
void glDepthMask (GLboolean flag) |
gem.glDepthRange |
void glDepthRange (GLclampd zNear, GLclampd zFar) |
gem.glDisable |
void glDisable (GLenum cap) |
gem.glDisableClientState |
void glDisableClientState (GLenum array) |
gem.glDrawArrays |
void glDrawArrays (GLenum mode, GLint first, GLsizei
count) |
gem.glDrawBuffer |
void glDrawBuffer (GLenum mode) |
gem.glDrawElements |
void glDrawElements (GLenum mode, GLsizei count,
GLenum type, const GLvoid *indices) |
|
void glDrawPixels (GLsizei width, GLsizei
height, GLenum format, GLenum type, const GLvoid *pixels) |
|
void glDrawRangeElements (GLenum mode, GLuint
start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) |
gem.glEdgeFlag |
void glEdgeFlag (GLboolean flag) |
|
void glEdgeFlagPointer (GLsizei stride, const
GLvoid *pointer) |
|
void glEdgeFlagv (const GLboolean *flag) |
gem.glEnable |
void glEnable (GLenum cap) |
gem.glEnableClientState |
void glEnableClientState (GLenum array) |
gem.glEnd |
void glEnd (void) |
gem.glEndList |
void glEndList (void) |
gem.glEvalCoord1d |
void glEvalCoord1d (GLdouble u) |
gem.glEvalCoord1dv |
void glEvalCoord1dv (const GLdouble *u) |
gem.glEvalCoord1f |
void glEvalCoord1f (GLfloat u) |
gem.glEvalCoord1fv |
void glEvalCoord1fv (const GLfloat *u) |
gem.glEvalCoord2d |
void glEvalCoord2d (GLdouble u, GLdouble v) |
gem.glEvalCoord2dv |
void glEvalCoord2dv (const GLdouble *u) |
gem.glEvalCoord2f |
void glEvalCoord2f (GLfloat u, GLfloat v) |
gem.glEvalCoord2fv |
void glEvalCoord2fv (const GLfloat *u) |
gem.glEvalMesh1 |
void glEvalMesh1 (GLenum mode, GLint i1, GLint
i2) |
gem.glEvalMesh2 |
void glEvalMesh2 (GLenum mode, GLint i1, GLint
i2, GLint j1, GLint j2) |
gem.glEvalPoint1 |
void glEvalPoint1 (GLint i) |
gem.glEvalPoint2 |
void glEvalPoint2 (GLint i, GLint j) |
gem.glFeedbackBuffer |
void glFeedbackBuffer (GLsizei size, GLenum type,
GLfloat *buffer) |
gem.glFinish |
void glFinish (void) |
gem.glFlush |
void glFlush (void) |
gem.glFogf |
void glFogf (GLenum pname, GLfloat param) |
gem.glFogfv |
void glFogfv (GLenum pname, const GLfloat *params) |
gem.glFogi |
void glFogi (GLenum pname, GLint param) |
gem.glFogiv |
void glFogiv (GLenum pname, const GLint *params) |
gem.glFrontFace |
void glFrontFace (GLenum mode) |
gem.glFrustum |
void glFrustum (GLdouble left, GLdouble right,
GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) |
gem.glGenLists |
GLuint glGenLists (GLsizei range) |
gem.glGenProgramsARB |
void glGenProgramsARB |
gem.glGenTextures |
void glGenTextures (GLsizei n, GLuint *textures) |
|
void glGetBooleanv (GLenum pname, GLboolean
*params) |
|
void glGetClipPlane (GLenum plane, GLdouble
*equation) |
|
void glGetColorTable (GLenum target, GLenum
format, GLenum type, GLvoid *table) |
|
void glGetColorTableParameterfv (GLenum target,
GLenum pname, GLfloat *params) |
|
void glGetColorTableParameteriv (GLenum target,
GLenum pname, GLint *params) |
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void glGetConvolutionFilter (GLenum target,
GLenum format, GLenum type, GLvoid *image) |
|
void glGetConvolutionParameterfv (GLenum target,
GLenum pname, GLfloat *params) |
|
void glGetConvolutionParameteriv (GLenum target,
GLenum pname, GLint *params) |
|
void glGetDoublev (GLenum pname, GLdouble
*params) |
gem.glGetError |
GLenum glGetError (void) |
gem.glGetFloatv |
void glGetFloatv (GLenum pname, GLfloat *params) |
|
void glGetHistogram (GLenum target, GLboolean
reset, GLenum format, GLenum type, GLvoid *values) |
|
void glGetHistogramParameterfv (GLenum target,
GLenum pname, GLfloat *params) |
|
void glGetHistogramParameteriv (GLenum target,
GLenum pname, GLint *params) |
|
void glGetIntegerv (GLenum pname, GLint *params) |
|
void glGetLightfv (GLenum light, GLenum pname,
GLfloat *params) |
|
void glGetLightiv (GLenum light, GLenum pname,
GLint *params) |
gem.glGetMapdv |
void glGetMapdv (GLenum target, GLenum query, GLdouble
*v) |
gem.glGetMapfv |
void glGetMapfv (GLenum target, GLenum query, GLfloat
*v) |
gem.glGetMapiv |
void glGetMapiv (GLenum target, GLenum query, GLint
*v) |
|
void glGetMaterialfv (GLenum face, GLenum
pname, GLfloat *params) |
|
void glGetMaterialiv (GLenum face, GLenum
pname, GLint *params) |
|
void glGetMinmax (GLenum target, GLboolean
reset, GLenum format, GLenum type, GLvoid *values) |
|
void glGetMinmaxParameterfv (GLenum target,
GLenum pname, GLfloat *params) |
|
void glGetMinmaxParameteriv (GLenum target,
GLenum pname, GLint *params) |
|
void glGetPixelMapfv (GLenum map, GLfloat
*values) |
|
void glGetPixelMapuiv (GLenum map, GLuint
*values) |
|
void glGetPixelMapusv (GLenum map, GLushort
*values) |
gem.glGetPointerv |
void glGetPointerv (GLenum pname, GLvoid* *params) |
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void glGetPolygonStipple (GLubyte *mask) |
|
void glGetSeparableFilter (GLenum target,
GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span) |
gem.glGetString |
const GLubyte * glGetString (GLenum name) |
|
void glGetTexEnvfv (GLenum target, GLenum
pname, GLfloat *params) |
|
void glGetTexEnviv (GLenum target, GLenum
pname, GLint *params) |
|
void glGetTexGendv (GLenum coord, GLenum pname,
GLdouble *params) |
|
void glGetTexGenfv (GLenum coord, GLenum pname,
GLfloat *params) |
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void glGetTexGeniv (GLenum coord, GLenum pname,
GLint *params) |
|
void glGetTexImage (GLenum target, GLint level,
GLenum format, GLenum type, GLvoid *pixels) |
|
void glGetTexLevelParameterfv (GLenum target,
GLint level, GLenum pname, GLfloat *params) |
|
void glGetTexLevelParameteriv (GLenum target,
GLint level, GLenum pname, GLint *params) |
|
void glGetTexParameterfv (GLenum target, GLenum
pname, GLfloat *params) |
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void glGetTexParameteriv (GLenum target, GLenum
pname, GLint *params) |
gem.glHint |
void glHint (GLenum target, GLenum mode) |
|
void glHistogram (GLenum target, GLsizei width,
GLenum internalformat, GLboolean sink) |
gem.glIndexMask |
void glIndexMask (GLuint mask) |
|
void glIndexPointer (GLenum type, GLsizei
stride, const GLvoid *pointer) |
gem.glIndexd |
void glIndexd (GLdouble c) |
gem.glIndexdv |
void glIndexdv (const GLdouble *c) |
gem.glIndexf |
void glIndexf (GLfloat c) |
gem.glIndexfv |
void glIndexfv (const GLfloat *c) |
gem.glIndexi |
extern void glIndexi (GLint c); |
gem.glIndexiv |
void glIndexiv (const GLint *c) |
gem.glIndexs |
void glIndexs (GLshort c) |
gem.glIndexsv |
void glIndexsv (const GLshort *c) |
gem.glIndexub |
void glIndexub (GLubyte c) |
gem.glIndexubv |
void glIndexubv (const GLubyte *c) |
gem.glInitNames |
void glInitNames (void) |
|
void glInterleavedArrays (GLenum format, GLsizei
stride, const GLvoid *pointer) |
gem.glIsEnabled |
GLboolean glIsEnabled (GLenum cap) |
gem.glIsList |
GLboolean glIsList (GLuint list) |
gem.glIsTexture |
GLboolean glIsTexture (GLuint texture) |
gem.glLightModelf |
void glLightModelf (GLenum pname, GLfloat param) |
|
void glLightModelfv (GLenum pname, const GLfloat
*params) |
gem.glLightModeli |
void glLightModeli (GLenum pname, GLint param) |
|
void glLightModeliv (GLenum pname, const GLint
*params) |
gem.glLightf |
void glLightf (GLenum light, GLenum pname, GLfloat
param) |
|
void glLightfv (GLenum light, GLenum pname,
const GLfloat *params) |
gem.glLighti |
void glLighti (GLenum light, GLenum pname, GLint
param) |
|
void glLightiv (GLenum light, GLenum pname,
const GLint *params) |
gem.glLineStipple |
void glLineStipple (GLint factor, GLushort pattern) |
gem.glLineWidth |
void glLineWidth (GLfloat width) |
|
void glListBase (GLuint base) |
gem.glLoadIdentity |
void glLoadIdentity (void) |
gem.glLoadMatrixd |
void glLoadMatrixd (const GLdouble *m) |
gem.glLoadMatrixf |
void glLoadMatrixf (const GLfloat *m) |
gem.glLoadName |
void glLoadName (GLuint name) |
gem.glLoadTransposeMatrixd |
void glLoadTransposeMatrixd (const GLdouble
*) |
gem.glLoadTransposeMatrixf |
void glLoadTransposeMatrixf (const GLfloat
*) |
gem.glLogicOp |
void glLogicOp (GLenum opcode) |
gem.glMap1d |
void glMap1d (GLenum target, GLdouble u1, GLdouble
u2, GLint stride, GLint order, const GLdouble *points) |
gem.glMap1f |
void glMap1f (GLenum target, GLfloat u1, GLfloat
u2, GLint stride, GLint order, const GLfloat *points) |
gem.glMap2d |
void glMap2d (GLenum target, GLdouble u1,
GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint
vstride, GLint vorder, const GLdouble *points) |
gem.glMap2f |
void glMap2f (GLenum target, GLfloat u1, GLfloat
u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride,
GLint vorder, const GLfloat *points) |
gem.glMapGrid1d |
void glMapGrid1d (GLint un, GLdouble u1, GLdouble
u2) |
gem.glMapGrid1f |
void glMapGrid1f (GLint un, GLfloat u1, GLfloat
u2) |
gem.glMapGrid2d |
void glMapGrid2d (GLint un, GLdouble u1, GLdouble
u2, GLint vn, GLdouble v1, GLdouble v2) |
gem.glMapGrid2f |
void glMapGrid2f (GLint un, GLfloat u1, GLfloat
u2, GLint vn, GLfloat v1, GLfloat v2) |
gem.glMaterialf |
void glMaterialf (GLenum face, GLenum pname,
GLfloat param) |
|
void glMaterialfv (GLenum face, GLenum pname,
const GLfloat *params) |
gem.glMateriali |
void glMateriali (GLenum face, GLenum pname,
GLint param) |
|
void glMaterialiv (GLenum face, GLenum pname,
const GLint *params) |
gem.glMatrixMode |
void glMatrixMode (GLenum mode) |
gem.glMultiTexCoord2fARB |
void glMultiTexCoord2fARB (GLenum, GLfloat,
GLfloat) |
|
void glMinmax (GLenum target, GLenum internalformat,
GLboolean sink) |
gem.glMultMatrixd |
void glMultMatrixd (const GLdouble *m) |
gem.glMultMatrixf |
void glMultMatrixf (const GLfloat *m) |
gem.glMultTransposeMatrixd |
void glMultTransposeMatrixd (const GLdouble
*) |
gem.glMultTransposeMatrixf |
void glMultTransposeMatrixf (const GLfloat
*) |
gem.glNewList |
void glNewList (GLuint list, GLenum mode) |
gem.glNormal3b |
void glNormal3b (GLbyte nx, GLbyte ny, GLbyte
nz) |
gem.glNormal3bv |
void glNormal3bv (const GLbyte *v) |
gem.glNormal3d |
void glNormal3d (GLdouble nx, GLdouble ny,
GLdouble nz) |
gem.glNormal3dv |
void glNormal3dv (const GLdouble *v) |
gem.glNormal3f |
void glNormal3f (GLfloat nx, GLfloat ny, GLfloat
nz) |
gem.glNormal3fv |
void glNormal3fv (const GLfloat *v) |
gem.glNormal3i |
void glNormal3i (GLint nx, GLint ny, GLint
nz) |
gem.glNormal3iv |
void glNormal3iv (const GLint *v) |
gem.glNormal3s |
void glNormal3s (GLshort nx, GLshort ny, GLshort
nz) |
gem.glNormal3sv |
void glNormal3sv (const GLshort *v) |
|
void glNormalPointer (GLenum type, GLsizei
stride, const GLvoid *pointer) |
gem.glOrtho |
void glOrtho (GLdouble left, GLdouble right,
GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) |
gem.glPassThrough |
void glPassThrough (GLfloat token) |
|
void glPixelMapfv (GLenum map, GLint mapsize,
const GLfloat *values) |
|
void glPixelMapuiv (GLenum map, GLint mapsize,
const GLuint *values) |
|
void glPixelMapusv (GLenum map, GLint mapsize,
const GLushort *values) |
gem.glPixelStoref |
void glPixelStoref (GLenum pname, GLfloat
param) |
gem.glPixelStorei |
void glPixelStorei (GLenum pname, GLint param) |
gem.glPixelTransferf |
void glPixelTransferf (GLenum pname, GLfloat
param) |
gem.glPixelTransferi |
void glPixelTransferi (GLenum pname, GLint
param) |
gem.glPixelZoom |
void glPixelZoom (GLfloat xfactor, GLfloat
yfactor) |
gem.glPointSize |
void glPointSize (GLfloat size) |
gem.glPolygonMode |
void glPolygonMode (GLenum face, GLenum mode) |
gem.glPolygonOffset |
void glPolygonOffset (GLfloat factor, GLfloat
units) |
|
void glPolygonStipple (const GLubyte *mask) |
gem.glPopAttrib |
void glPopAttrib (void) |
gem.glPopClientAttrib |
void glPopClientAttrib (void) |
gem.glPopMatrix |
void glPopMatrix (void) |
gem.glPopName |
void glPopName (void) |
gem.glPrioritizeTextures |
void glPrioritizeTextures (GLsizei n, const
GLuint *textures, const GLclampf *priorities) |
gem.glProgramEnvParameter4dARB |
void glProgramEnvParameter4dARB (GLenum target,
GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
gem.glProgramEnvParameter4fvARB |
void glProgramEnvParameter4fvARB (GLenum target,
GLuint index, const GLfloat *params) |
gem.glProgramLocalParameter4fvARB |
void glProgramLocalParameter4fvARB (GLenum
target, GLuint index, const GLfloat *params) |
gem.glProgramStringARB |
void glProgramStringARB (GLenum target, GLenum
format, GLsizei len, const GLvoid *string) |
gem.glPushAttrib |
void glPushAttrib (GLbitfield mask) |
gem.glPushClientAttrib |
void glPushClientAttrib (GLbitfield mask) |
gem.glPushMatrix |
void glPushMatrix (void) |
gem.glPushName |
void glPushName (GLuint name) |
gem.glRasterPos2d |
void glRasterPos2d (GLdouble x, GLdouble
y) |
gem.glRasterPos2dv |
void glRasterPos2dv (const GLdouble *v) |
gem.glRasterPos2f |
void glRasterPos2f (GLfloat x, GLfloat y) |
gem.glRasterPos2fv |
void glRasterPos2fv (const GLfloat *v) |
gem.glRasterPos2i |
void glRasterPos2i (GLint x, GLint y) |
gem.glRasterPos2iv |
void glRasterPos2iv (const GLint *v) |
gem.glRasterPos2s |
void glRasterPos2s (GLshort x, GLshort y) |
gem.glRasterPos2sv |
void glRasterPos2sv (const GLshort *v) |
gem.glRasterPos3d |
void glRasterPos3d (GLdouble x, GLdouble y,
GLdouble z) |
gem.glRasterPos3dv |
void glRasterPos3dv (const GLdouble *v) |
gem.glRasterPos3f |
void glRasterPos3f (GLfloat x, GLfloat y,
GLfloat z) |
gem.glRasterPos3fv |
void glRasterPos3fv (const GLfloat *v) |
gem.glRasterPos3i |
void glRasterPos3i (GLint x, GLint y, GLint
z) |
gem.glRasterPos3iv |
void glRasterPos3iv (const GLint *v) |
gem.glRasterPos3s |
void glRasterPos3s (GLshort x, GLshort y,
GLshort z) |
gem.glRasterPos3sv |
void glRasterPos3sv (const GLshort *v) |
gem.glRasterPos4d |
void glRasterPos4d (GLdouble x, GLdouble y,
GLdouble z, GLdouble w) |
gem.glRasterPos4dv |
void glRasterPos4dv (const GLdouble *v) |
gem.glRasterPos4f |
void glRasterPos4f (GLfloat x, GLfloat y,
GLfloat z, GLfloat w) |
gem.glRasterPos4fv |
void glRasterPos4fv (const GLfloat *v) |
gem.glRasterPos4i |
void glRasterPos4i (GLint x, GLint y, GLint
z, GLint w) |
gem.glRasterPos4iv |
void glRasterPos4iv (const GLint *v) |
gem.glRasterPos4s |
void glRasterPos4s (GLshort x, GLshort y,
GLshort z, GLshort w) |
gem.glRasterPos4sv |
void glRasterPos4sv (const GLshort *v) |
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void glReadBuffer (GLenum mode) |
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void glReadPixels (GLint x, GLint y, GLsizei
width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) |
gem.glRectd |
void glRectd (GLdouble x1, GLdouble y1, GLdouble
x2, GLdouble y2) |
|
void glRectdv (const GLdouble *v1, const GLdouble
*v2) |
gem.glRectf |
void glRectf (GLfloat x1, GLfloat y1, GLfloat
x2, GLfloat y2) |
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void glRectfv (const GLfloat *v1, const GLfloat
*v2) |
gem.glRecti |
void glRecti (GLint x1, GLint y1, GLint x2,
GLint y2) |
|
void glRectiv (const GLint *v1, const GLint
*v2) |
gem.glRects |
void glRects (GLshort x1, GLshort y1, GLshort
x2, GLshort y2) |
|
void glRectsv (const GLshort *v1, const GLshort
*v2) |
gem.glRenderMode |
GLint glRenderMode (GLenum mode) |
|
void glResetHistogram (GLenum target) |
|
void glResetMinmax (GLenum target) |
gem.glRotated |
void glRotated (GLdouble angle, GLdouble x,
GLdouble y, GLdouble z) |
gem.glRotatef |
void glRotatef (GLfloat angle, GLfloat x,
GLfloat y, GLfloat z) |
gem.glScaled |
void glScaled (GLdouble x, GLdouble y, GLdouble
z) |
gem.glScalef |
void glScalef (GLfloat x, GLfloat y, GLfloat
z) |
gem.glScissor |
void glScissor (GLint x, GLint y, GLsizei
width, GLsizei height) |
gem.glSelectBuffer |
void glSelectBuffer (GLsizei size, GLuint
*buffer) |
|
void glSeparableFilter2D (GLenum target, GLenum
internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type,
const GLvoid *row, const GLvoid *column) |
gem.glShadeModel |
void glShadeModel (GLenum mode) |
gem.glStencilFunc |
void glStencilFunc (GLenum func, GLint ref,
GLuint mask) |
gem.glStencilMask |
void glStencilMask (GLuint mask) |
gem.glStencilOp |
void glStencilOp (GLenum fail, GLenum zfail,
GLenum zpass) |
gem.glTexCoord1d |
void glTexCoord1d (GLdouble s) |
gem.glTexCoord1dv |
void glTexCoord1dv (const GLdouble *v) |
gem.glTexCoord1f |
void glTexCoord1f (GLfloat s) |
gem.glTexCoord1fv |
void glTexCoord1fv (const GLfloat *v) |
gem.glTexCoord1i |
void glTexCoord1i (GLint s) |
gem.glTexCoord1iv |
void glTexCoord1iv (const GLint *v) |
gem.glTexCoord1s |
void glTexCoord1s (GLshort s) |
gem.glTexCoord1sv |
void glTexCoord1sv (const GLshort *v) |
gem.glTexCoord2d |
void glTexCoord2d (GLdouble s, GLdouble t) |
gem.glTexCoord2dv |
void glTexCoord2dv (const GLdouble *v) |
gem.glTexCoord2f |
void glTexCoord2f (GLfloat s, GLfloat t) |
gem.glTexCoord2fv |
void glTexCoord2fv (const GLfloat *v) |
gem.glTexCoord2i |
void glTexCoord2i (GLint s, GLint t) |
gem.glTexCoord2iv |
void glTexCoord2iv (const GLint *v) |
gem.glTexCoord2s |
void glTexCoord2s (GLshort s, GLshort t) |
gem.glTexCoord2sv |
void glTexCoord2sv (const GLshort *v) |
gem.glTexCoord3d |
void glTexCoord3d (GLdouble s, GLdouble t,
GLdouble r) |
gem.glTexCoord3dv |
void glTexCoord3dv (const GLdouble *v) |
gem.glTexCoord3f |
void glTexCoord3f (GLfloat s, GLfloat t, GLfloat
r) |
gem.glTexCoord3fv |
void glTexCoord3fv (const GLfloat *v) |
gem.glTexCoord3i |
void glTexCoord3i (GLint s, GLint t, GLint
r) |
gem.glTexCoord3iv |
void glTexCoord3iv (const GLint *v) |
gem.glTexCoord3s |
void glTexCoord3s (GLshort s, GLshort t, GLshort
r) |
gem.glTexCoord3sv |
void glTexCoord3sv (const GLshort *v) |
gem.glTexCoord4d |
void glTexCoord4d (GLdouble s, GLdouble t,
GLdouble r, GLdouble q) |
gem.glTexCoord4dv |
void glTexCoord4dv (const GLdouble *v) |
gem.glTexCoord4f |
void glTexCoord4f (GLfloat s, GLfloat t, GLfloat
r, GLfloat q) |
gem.glTexCoord4fv |
void glTexCoord4fv (const GLfloat *v) |
gem.glTexCoord4i |
void glTexCoord4i (GLint s, GLint t, GLint
r, GLint q) |
gem.glTexCoord4iv |
void glTexCoord4iv (const GLint *v) |
gem.glTexCoord4s |
void glTexCoord4s (GLshort s, GLshort t, GLshort
r, GLshort q) |
gem.glTexCoord4sv |
void glTexCoord4sv (const GLshort *v) |
|
void glTexCoordPointer (GLint size, GLenum
type, GLsizei stride, const GLvoid *pointer) |
gem.glTexEnvf |
void glTexEnvf (GLenum target, GLenum pname,
GLfloat param) |
|
void glTexEnvfv (GLenum target, GLenum pname,
const GLfloat *params) |
gem.glTexEnvi |
void glTexEnvi (GLenum target, GLenum pname,
const GLfloat *params) |
|
void glTexEnviv (GLenum target, GLenum pname,
const GLint *params) |
gem.glTexGend |
void glTexGend (GLenum coord, GLenum pname,
GLdouble param) |
|
void glTexGendv (GLenum coord, GLenum pname,
const GLdouble *params) |
gem.glTexGenf |
void glTexGenf (GLenum coord, GLenum pname,
GLfloat param) |
gem.glTexGenfv |
void glTexGenfv (GLenum coord, GLenum pname,
const GLfloat *params) |
gem.glTexGeni |
void glTexGeni (GLenum coord, GLenum pname,
GLint param) |
|
void glTexGeniv (GLenum coord, GLenum pname,
const GLint *params) |
|
void glTexImage1D (GLenum target, GLint level,
GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum
type, const GLvoid *pixels) |
|
void glTexImage2D (GLenum target, GLint level,
GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum
format, GLenum type, const GLvoid *pixels) |
|
void glTexImage3D (GLenum target, GLint level,
GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint
border, GLenum format, GLenum type, const GLvoid *pixels) |
gem.glTexParameterf |
void glTexParameterf (GLenum target, GLenum
pname, GLfloat param) |
|
void glTexParameterfv (GLenum target, GLenum
pname, const GLfloat *params) |
gem.glTexParameteri |
void glTexParameteri (GLenum target, GLenum
pname, GLint param) |
|
void glTexParameteriv (GLenum target, GLenum
pname, const GLint *params) |
gem.glTexSubImage1D |
void glTexSubImage1D (GLenum target, GLint
level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const
GLvoid *pixels) |
gem.glTexSubImage2D |
void glTexSubImage2D (GLenum target, GLint
level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum
format, GLenum type, const GLvoid *pixels) |
|
void glTexSubImage3D (GLenum target, GLint
level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei
height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels) |
gem.glTranslated |
void glTranslated (GLdouble x, GLdouble y,
GLdouble z) |
gem.glTranslatef |
void glTranslatef (GLfloat x, GLfloat y, GLfloat
z) |
gem.glUniform1fARB |
void glUniform1fARB |
gem.glUserProgramObjectARB |
void glUserProgramObjectARB |
gem.glVertex2d |
void glVertex2d (GLdouble x, GLdouble y) |
gem.glVertex2dv |
void glVertex2dv (const GLdouble *v) |
gem.glVertex2f |
void glVertex2f (GLfloat x, GLfloat y) |
gem.glVertex2fv |
void glVertex2fv (const GLfloat *v) |
gem.glVertex2i |
void glVertex2i (GLint x, GLint y) |
gem.glVertex2iv |
void glVertex2iv (const GLint *v) |
gem.glVertex2s |
void glVertex2s (GLshort x, GLshort y) |
gem.glVertex2sv |
void glVertex2sv (const GLshort *v) |
gem.glVertex3d |
void glVertex3d (GLdouble x, GLdouble y, GLdouble
z) |
gem.glVertex3dv |
void glVertex3dv (const GLdouble *v) |
gem.glVertex3f |
void glVertex3f (GLfloat x, GLfloat y, GLfloat
z) |
gem.glVertex3fv |
void glVertex3fv (const GLfloat *v) |
gem.glVertex3i |
void glVertex3i (GLint x, GLint y, GLint z) |
gem.glVertex3iv |
void glVertex3iv (const GLint *v) |
gem.glVertex3s |
void glVertex3s (GLshort x, GLshort y, GLshort
z) |
gem.glVertex3sv |
void glVertex3sv (const GLshort *v) |
gem.glVertex4d |
void glVertex4d (GLdouble x, GLdouble y, GLdouble
z, GLdouble w) |
gem.glVertex4dv |
void glVertex4dv (const GLdouble *v) |
gem.glVertex4f |
void glVertex4f (GLfloat x, GLfloat y, GLfloat
z, GLfloat w) |
gem.glVertex4fv |
void glVertex4fv (const GLfloat *v) |
gem.glVertex4i |
void glVertex4i (GLint x, GLint y, GLint z,
GLint w) |
gem.glVertex4iv |
void glVertex4iv (const GLint *v) |
gem.glVertex4s |
void glVertex4s (GLshort x, GLshort y, GLshort
z, GLshort w) |
gem.glVertex4sv |
void glVertex4sv (const GLshort *v) |
|
void glVertexPointer (GLint size, GLenum type,
GLsizei stride, const GLvoid *pointer) |
gem.glViewport |
void glViewport (GLint x, GLint y, GLsizei
width, GLsizei height) |
gem.gluPerspective |
void gluPerspective (GLdouble fovy, GLdouble
aspect, GLdouble zNear, GLdouble zFar) |