GEM for Max/MSP

GEM External Object List (OpenGL objects)

[in Japanese]

Controls Geos Manips Non-Geos OpenGL Particles Pixes MarkEx

OpenGL

gem.GLdefine Wrapper for the OpenGL defines
gem.glAccum void glAccum (GLenum op, GLfloat value)
gem.glActiveTextureARB void glActiveTextureARB (GLenum)
gem.glAlphaFunc void glAlphaFunc (GLenum func, GLclampf ref)
gem.glAreTexturesResident GLboolean glAreTexturesResident (GLsizei n, const GLuint *textures, GLboolean *residences)
gem.glArrayElement void glArrayElement (GLint i)
gem.glBegin void glBegin (GLenum mode)
gem.glBindProgramARB void glBindProgramARB
gem.glBindTexture void glBindTexture (GLenum target, GLuint texture)
gem.glBitmap void glBitmap (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap)
  void glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
gem.glBlendEquation void glBlendEquation(GLenum mode)
gem.glBlendFunc void glBlendFunc (GLenum sfactor, GLenum dfactor)
gem.glCallList void glCallList (GLuint list)
  void glCallLists (GLsizei n, GLenum type, const GLvoid *lists)
gem.glClear void glClear (GLbitfield mask)
gem.glClearAccum void glClearAccum (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
gem.glClearColor void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
gem.glClearDepth void glClearDepth (GLclampd depth)
gem.glClearIndex void glClearIndex (GLfloat c)
gem.glClearStencil void glClearStencil (GLint s)
gem.glClipPlane void glClipPlane (GLenum plane, const GLdouble *equation)
gem.glColor3b void glColor3b (GLbyte red, GLbyte green, GLbyte blue)
gem.glColor3bv void glColor3bv (const GLbyte *v)
gem.glColor3d void glColor3d (GLdouble red, GLdouble green, GLdouble blue)
gem.glColor3dv void glColor3dv (const GLdouble *v)
gem.glColor3f void glColor3f (GLfloat red, GLfloat green, GLfloat blue)
gem.glColor3fv void glColor3fv (const GLfloat *v)
gem.glColor3i void glColor3i (GLint red, GLint green, GLint blue)
gem.glColor3iv void glColor3iv (const GLint *v)
gem.glColor3s void glColor3s (GLshort red, GLshort green, GLshort blue)
gem.glColor3sv void glColor3sv (const GLshort *v)
gem.glColor3ub void glColor3ub (GLubyte red, GLubyte green, GLubyte blue)
gem.glColor3ubv void glColor3ubv (const GLubyte *v)
gem.glColor3ui void glColor3ui (GLuint red, GLuint green, GLuint blue)
gem.glColor3uiv void glColor3uiv (const GLuint *v)
gem.glColor3us void glColor3us (GLushort red, GLushort green, GLushort blue)
gem.glColor3usv void glColor3usv (const GLushort *v)
gem.glColor4b void glColor4b (GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha)
gem.glColor4bv void glColor4bv (const GLbyte *v)
gem.glColor4d void glColor4d (GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha)
gem.glColor4dv void glColor4dv (const GLdouble *v)
gem.glColor4f void glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
gem.glColor4fv void glColor4fv (const GLfloat *v)
gem.glColor4i void glColor4i (GLint red, GLint green, GLint blue, GLint alpha)
gem.glColor4iv void glColor4iv (const GLint *v)
gem.glColor4s void glColor4s (GLshort red, GLshort green, GLshort blue, GLshort alpha)
gem.glColor4sv void glColor4sv (const GLshort *v)
gem.glColor4ub void glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
gem.glColor4ubv void glColor4ubv (const GLubyte *v)
gem.glColor4ui void glColor4ui (GLuint red, GLuint green, GLuint blue, GLuint alpha)
gem.glColor4uiv void glColor4uiv (const GLuint *v)
gem.glColor4us void glColor4us (GLushort red, GLushort green, GLushort blue, GLushort alpha)
gem.glColor4usv void glColor4usv (const GLushort *v)
gem.glColorMask void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
gem.glColorMaterial void glColorMaterial (GLenum face, GLenum mode)
  void glColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
  void glColorSubTable (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data)
  void glColorTable (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table)
  void glColorTableParameterfv (GLenum target, GLenum pname, const GLfloat *params)
  void glColorTableParameteriv (GLenum target, GLenum pname, const GLint *params)
  void glConvolutionFilter1D (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image)
  void glConvolutionFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image)
  void glConvolutionParameterf (GLenum target, GLenum pname, GLfloat params)
  void glConvolutionParameterfv (GLenum target, GLenum pname, const GLfloat *params)
  void glConvolutionParameteri (GLenum target, GLenum pname, GLint params)
  void glConvolutionParameteriv (GLenum target, GLenum pname, const GLint *params)
  void glCopyColorSubTable (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width)
  void glCopyColorTable (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
  void glCopyConvolutionFilter1D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
  void glCopyConvolutionFilter2D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)
gem.glCopyPixels void glCopyPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum type)
gem.glCopyTexImage1D void glCopyTexImage1D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
gem.glCopyTexImage2D void glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
gem.glCopyTexSubImage1D void glCopyTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
gem.glCopyTexSubImage2D void glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
  void glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
gem.glCullFace void glCullFace (GLenum mode)
  void glDeleteLists (GLuint list, GLsizei range)
gem.glDeleteTextures void glDeleteTextures (GLsizei n, const GLuint *textures)
gem.glDepthFunc void glDepthFunc (GLenum func)
gem.glDepthMask void glDepthMask (GLboolean flag)
gem.glDepthRange void glDepthRange (GLclampd zNear, GLclampd zFar)
gem.glDisable void glDisable (GLenum cap)
gem.glDisableClientState void glDisableClientState (GLenum array)
gem.glDrawArrays void glDrawArrays (GLenum mode, GLint first, GLsizei count)
gem.glDrawBuffer void glDrawBuffer (GLenum mode)
gem.glDrawElements void glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)
  void glDrawPixels (GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
  void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)
gem.glEdgeFlag void glEdgeFlag (GLboolean flag)
  void glEdgeFlagPointer (GLsizei stride, const GLvoid *pointer)
  void glEdgeFlagv (const GLboolean *flag)
gem.glEnable void glEnable (GLenum cap)
gem.glEnableClientState void glEnableClientState (GLenum array)
gem.glEnd void glEnd (void)
gem.glEndList void glEndList (void)
gem.glEvalCoord1d void glEvalCoord1d (GLdouble u)
gem.glEvalCoord1dv void glEvalCoord1dv (const GLdouble *u)
gem.glEvalCoord1f void glEvalCoord1f (GLfloat u)
gem.glEvalCoord1fv void glEvalCoord1fv (const GLfloat *u)
gem.glEvalCoord2d void glEvalCoord2d (GLdouble u, GLdouble v)
gem.glEvalCoord2dv void glEvalCoord2dv (const GLdouble *u)
gem.glEvalCoord2f void glEvalCoord2f (GLfloat u, GLfloat v)
gem.glEvalCoord2fv void glEvalCoord2fv (const GLfloat *u)
gem.glEvalMesh1 void glEvalMesh1 (GLenum mode, GLint i1, GLint i2)
gem.glEvalMesh2 void glEvalMesh2 (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)
gem.glEvalPoint1 void glEvalPoint1 (GLint i)
gem.glEvalPoint2 void glEvalPoint2 (GLint i, GLint j)
gem.glFeedbackBuffer void glFeedbackBuffer (GLsizei size, GLenum type, GLfloat *buffer)
gem.glFinish void glFinish (void)
gem.glFlush void glFlush (void)
gem.glFogf void glFogf (GLenum pname, GLfloat param)
gem.glFogfv void glFogfv (GLenum pname, const GLfloat *params)
gem.glFogi void glFogi (GLenum pname, GLint param)
gem.glFogiv void glFogiv (GLenum pname, const GLint *params)
gem.glFrontFace void glFrontFace (GLenum mode)
gem.glFrustum void glFrustum (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
gem.glGenLists GLuint glGenLists (GLsizei range)
gem.glGenProgramsARB void glGenProgramsARB
gem.glGenTextures void glGenTextures (GLsizei n, GLuint *textures)
  void glGetBooleanv (GLenum pname, GLboolean *params)
  void glGetClipPlane (GLenum plane, GLdouble *equation)
  void glGetColorTable (GLenum target, GLenum format, GLenum type, GLvoid *table)
  void glGetColorTableParameterfv (GLenum target, GLenum pname, GLfloat *params)
  void glGetColorTableParameteriv (GLenum target, GLenum pname, GLint *params)
  void glGetConvolutionFilter (GLenum target, GLenum format, GLenum type, GLvoid *image)
  void glGetConvolutionParameterfv (GLenum target, GLenum pname, GLfloat *params)
  void glGetConvolutionParameteriv (GLenum target, GLenum pname, GLint *params)
  void glGetDoublev (GLenum pname, GLdouble *params)
gem.glGetError GLenum glGetError (void)
gem.glGetFloatv void glGetFloatv (GLenum pname, GLfloat *params)
  void glGetHistogram (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)
  void glGetHistogramParameterfv (GLenum target, GLenum pname, GLfloat *params)
  void glGetHistogramParameteriv (GLenum target, GLenum pname, GLint *params)
  void glGetIntegerv (GLenum pname, GLint *params)
  void glGetLightfv (GLenum light, GLenum pname, GLfloat *params)
  void glGetLightiv (GLenum light, GLenum pname, GLint *params)
gem.glGetMapdv void glGetMapdv (GLenum target, GLenum query, GLdouble *v)
gem.glGetMapfv void glGetMapfv (GLenum target, GLenum query, GLfloat *v)
gem.glGetMapiv void glGetMapiv (GLenum target, GLenum query, GLint *v)
  void glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params)
  void glGetMaterialiv (GLenum face, GLenum pname, GLint *params)
  void glGetMinmax (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)
  void glGetMinmaxParameterfv (GLenum target, GLenum pname, GLfloat *params)
  void glGetMinmaxParameteriv (GLenum target, GLenum pname, GLint *params)
  void glGetPixelMapfv (GLenum map, GLfloat *values)
  void glGetPixelMapuiv (GLenum map, GLuint *values)
  void glGetPixelMapusv (GLenum map, GLushort *values)
gem.glGetPointerv void glGetPointerv (GLenum pname, GLvoid* *params)
  void glGetPolygonStipple (GLubyte *mask)
  void glGetSeparableFilter (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span)
gem.glGetString const GLubyte * glGetString (GLenum name)
  void glGetTexEnvfv (GLenum target, GLenum pname, GLfloat *params)
  void glGetTexEnviv (GLenum target, GLenum pname, GLint *params)
  void glGetTexGendv (GLenum coord, GLenum pname, GLdouble *params)
  void glGetTexGenfv (GLenum coord, GLenum pname, GLfloat *params)
  void glGetTexGeniv (GLenum coord, GLenum pname, GLint *params)
  void glGetTexImage (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels)
  void glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params)
  void glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params)
  void glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params)
  void glGetTexParameteriv (GLenum target, GLenum pname, GLint *params)
gem.glHint void glHint (GLenum target, GLenum mode)
  void glHistogram (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)
gem.glIndexMask void glIndexMask (GLuint mask)
  void glIndexPointer (GLenum type, GLsizei stride, const GLvoid *pointer)
gem.glIndexd void glIndexd (GLdouble c)
gem.glIndexdv void glIndexdv (const GLdouble *c)
gem.glIndexf void glIndexf (GLfloat c)
gem.glIndexfv void glIndexfv (const GLfloat *c)
gem.glIndexi extern void glIndexi (GLint c);
gem.glIndexiv void glIndexiv (const GLint *c)
gem.glIndexs void glIndexs (GLshort c)
gem.glIndexsv void glIndexsv (const GLshort *c)
gem.glIndexub void glIndexub (GLubyte c)
gem.glIndexubv void glIndexubv (const GLubyte *c)
gem.glInitNames void glInitNames (void)
  void glInterleavedArrays (GLenum format, GLsizei stride, const GLvoid *pointer)
gem.glIsEnabled GLboolean glIsEnabled (GLenum cap)
gem.glIsList GLboolean glIsList (GLuint list)
gem.glIsTexture GLboolean glIsTexture (GLuint texture)
gem.glLightModelf void glLightModelf (GLenum pname, GLfloat param)
  void glLightModelfv (GLenum pname, const GLfloat *params)
gem.glLightModeli void glLightModeli (GLenum pname, GLint param)
  void glLightModeliv (GLenum pname, const GLint *params)
gem.glLightf void glLightf (GLenum light, GLenum pname, GLfloat param)
  void glLightfv (GLenum light, GLenum pname, const GLfloat *params)
gem.glLighti void glLighti (GLenum light, GLenum pname, GLint param)
  void glLightiv (GLenum light, GLenum pname, const GLint *params)
gem.glLineStipple void glLineStipple (GLint factor, GLushort pattern)
gem.glLineWidth void glLineWidth (GLfloat width)
  void glListBase (GLuint base)
gem.glLoadIdentity void glLoadIdentity (void)
gem.glLoadMatrixd void glLoadMatrixd (const GLdouble *m)
gem.glLoadMatrixf void glLoadMatrixf (const GLfloat *m)
gem.glLoadName void glLoadName (GLuint name)
gem.glLoadTransposeMatrixd void glLoadTransposeMatrixd (const GLdouble *)
gem.glLoadTransposeMatrixf void glLoadTransposeMatrixf (const GLfloat *)
gem.glLogicOp void glLogicOp (GLenum opcode)
gem.glMap1d void glMap1d (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points)
gem.glMap1f void glMap1f (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points)
gem.glMap2d void glMap2d (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points)
gem.glMap2f void glMap2f (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points)
gem.glMapGrid1d void glMapGrid1d (GLint un, GLdouble u1, GLdouble u2)
gem.glMapGrid1f void glMapGrid1f (GLint un, GLfloat u1, GLfloat u2)
gem.glMapGrid2d void glMapGrid2d (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2)
gem.glMapGrid2f void glMapGrid2f (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2)
gem.glMaterialf void glMaterialf (GLenum face, GLenum pname, GLfloat param)
  void glMaterialfv (GLenum face, GLenum pname, const GLfloat *params)
gem.glMateriali void glMateriali (GLenum face, GLenum pname, GLint param)
  void glMaterialiv (GLenum face, GLenum pname, const GLint *params)
gem.glMatrixMode void glMatrixMode (GLenum mode)
gem.glMultiTexCoord2fARB void glMultiTexCoord2fARB (GLenum, GLfloat, GLfloat)
  void glMinmax (GLenum target, GLenum internalformat, GLboolean sink)
gem.glMultMatrixd void glMultMatrixd (const GLdouble *m)
gem.glMultMatrixf void glMultMatrixf (const GLfloat *m)
gem.glMultTransposeMatrixd void glMultTransposeMatrixd (const GLdouble *)
gem.glMultTransposeMatrixf void glMultTransposeMatrixf (const GLfloat *)
gem.glNewList void glNewList (GLuint list, GLenum mode)
gem.glNormal3b void glNormal3b (GLbyte nx, GLbyte ny, GLbyte nz)
gem.glNormal3bv void glNormal3bv (const GLbyte *v)
gem.glNormal3d void glNormal3d (GLdouble nx, GLdouble ny, GLdouble nz)
gem.glNormal3dv void glNormal3dv (const GLdouble *v)
gem.glNormal3f void glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz)
gem.glNormal3fv void glNormal3fv (const GLfloat *v)
gem.glNormal3i void glNormal3i (GLint nx, GLint ny, GLint nz)
gem.glNormal3iv void glNormal3iv (const GLint *v)
gem.glNormal3s void glNormal3s (GLshort nx, GLshort ny, GLshort nz)
gem.glNormal3sv void glNormal3sv (const GLshort *v)
  void glNormalPointer (GLenum type, GLsizei stride, const GLvoid *pointer)
gem.glOrtho void glOrtho (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
gem.glPassThrough void glPassThrough (GLfloat token)
  void glPixelMapfv (GLenum map, GLint mapsize, const GLfloat *values)
  void glPixelMapuiv (GLenum map, GLint mapsize, const GLuint *values)
  void glPixelMapusv (GLenum map, GLint mapsize, const GLushort *values)
gem.glPixelStoref void glPixelStoref (GLenum pname, GLfloat param)
gem.glPixelStorei void glPixelStorei (GLenum pname, GLint param)
gem.glPixelTransferf void glPixelTransferf (GLenum pname, GLfloat param)
gem.glPixelTransferi void glPixelTransferi (GLenum pname, GLint param)
gem.glPixelZoom void glPixelZoom (GLfloat xfactor, GLfloat yfactor)
gem.glPointSize void glPointSize (GLfloat size)
gem.glPolygonMode void glPolygonMode (GLenum face, GLenum mode)
gem.glPolygonOffset void glPolygonOffset (GLfloat factor, GLfloat units)
  void glPolygonStipple (const GLubyte *mask)
gem.glPopAttrib void glPopAttrib (void)
gem.glPopClientAttrib void glPopClientAttrib (void)
gem.glPopMatrix void glPopMatrix (void)
gem.glPopName void glPopName (void)
gem.glPrioritizeTextures void glPrioritizeTextures (GLsizei n, const GLuint *textures, const GLclampf *priorities)
gem.glProgramEnvParameter4dARB void glProgramEnvParameter4dARB (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
gem.glProgramEnvParameter4fvARB void glProgramEnvParameter4fvARB (GLenum target, GLuint index, const GLfloat *params)
gem.glProgramLocalParameter4fvARB void glProgramLocalParameter4fvARB (GLenum target, GLuint index, const GLfloat *params)
gem.glProgramStringARB void glProgramStringARB (GLenum target, GLenum format, GLsizei len, const GLvoid *string)
gem.glPushAttrib void glPushAttrib (GLbitfield mask)
gem.glPushClientAttrib void glPushClientAttrib (GLbitfield mask)
gem.glPushMatrix void glPushMatrix (void)
gem.glPushName void glPushName (GLuint name)
gem.glRasterPos2d void glRasterPos2d (GLdouble x, GLdouble y)
gem.glRasterPos2dv void glRasterPos2dv (const GLdouble *v)
gem.glRasterPos2f void glRasterPos2f (GLfloat x, GLfloat y)
gem.glRasterPos2fv void glRasterPos2fv (const GLfloat *v)
gem.glRasterPos2i void glRasterPos2i (GLint x, GLint y)
gem.glRasterPos2iv void glRasterPos2iv (const GLint *v)
gem.glRasterPos2s void glRasterPos2s (GLshort x, GLshort y)
gem.glRasterPos2sv void glRasterPos2sv (const GLshort *v)
gem.glRasterPos3d void glRasterPos3d (GLdouble x, GLdouble y, GLdouble z)
gem.glRasterPos3dv void glRasterPos3dv (const GLdouble *v)
gem.glRasterPos3f void glRasterPos3f (GLfloat x, GLfloat y, GLfloat z)
gem.glRasterPos3fv void glRasterPos3fv (const GLfloat *v)
gem.glRasterPos3i void glRasterPos3i (GLint x, GLint y, GLint z)
gem.glRasterPos3iv void glRasterPos3iv (const GLint *v)
gem.glRasterPos3s void glRasterPos3s (GLshort x, GLshort y, GLshort z)
gem.glRasterPos3sv void glRasterPos3sv (const GLshort *v)
gem.glRasterPos4d void glRasterPos4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w)
gem.glRasterPos4dv void glRasterPos4dv (const GLdouble *v)
gem.glRasterPos4f void glRasterPos4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w)
gem.glRasterPos4fv void glRasterPos4fv (const GLfloat *v)
gem.glRasterPos4i void glRasterPos4i (GLint x, GLint y, GLint z, GLint w)
gem.glRasterPos4iv void glRasterPos4iv (const GLint *v)
gem.glRasterPos4s void glRasterPos4s (GLshort x, GLshort y, GLshort z, GLshort w)
gem.glRasterPos4sv void glRasterPos4sv (const GLshort *v)
  void glReadBuffer (GLenum mode)
  void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)
gem.glRectd void glRectd (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2)
  void glRectdv (const GLdouble *v1, const GLdouble *v2)
gem.glRectf void glRectf (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)
  void glRectfv (const GLfloat *v1, const GLfloat *v2)
gem.glRecti void glRecti (GLint x1, GLint y1, GLint x2, GLint y2)
  void glRectiv (const GLint *v1, const GLint *v2)
gem.glRects void glRects (GLshort x1, GLshort y1, GLshort x2, GLshort y2)
  void glRectsv (const GLshort *v1, const GLshort *v2)
gem.glRenderMode GLint glRenderMode (GLenum mode)
  void glResetHistogram (GLenum target)
  void glResetMinmax (GLenum target)
gem.glRotated void glRotated (GLdouble angle, GLdouble x, GLdouble y, GLdouble z)
gem.glRotatef void glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
gem.glScaled void glScaled (GLdouble x, GLdouble y, GLdouble z)
gem.glScalef void glScalef (GLfloat x, GLfloat y, GLfloat z)
gem.glScissor void glScissor (GLint x, GLint y, GLsizei width, GLsizei height)
gem.glSelectBuffer void glSelectBuffer (GLsizei size, GLuint *buffer)
  void glSeparableFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column)
gem.glShadeModel void glShadeModel (GLenum mode)
gem.glStencilFunc void glStencilFunc (GLenum func, GLint ref, GLuint mask)
gem.glStencilMask void glStencilMask (GLuint mask)
gem.glStencilOp void glStencilOp (GLenum fail, GLenum zfail, GLenum zpass)
gem.glTexCoord1d void glTexCoord1d (GLdouble s)
gem.glTexCoord1dv void glTexCoord1dv (const GLdouble *v)
gem.glTexCoord1f void glTexCoord1f (GLfloat s)
gem.glTexCoord1fv void glTexCoord1fv (const GLfloat *v)
gem.glTexCoord1i void glTexCoord1i (GLint s)
gem.glTexCoord1iv void glTexCoord1iv (const GLint *v)
gem.glTexCoord1s void glTexCoord1s (GLshort s)
gem.glTexCoord1sv void glTexCoord1sv (const GLshort *v)
gem.glTexCoord2d void glTexCoord2d (GLdouble s, GLdouble t)
gem.glTexCoord2dv void glTexCoord2dv (const GLdouble *v)
gem.glTexCoord2f void glTexCoord2f (GLfloat s, GLfloat t)
gem.glTexCoord2fv void glTexCoord2fv (const GLfloat *v)
gem.glTexCoord2i void glTexCoord2i (GLint s, GLint t)
gem.glTexCoord2iv void glTexCoord2iv (const GLint *v)
gem.glTexCoord2s void glTexCoord2s (GLshort s, GLshort t)
gem.glTexCoord2sv void glTexCoord2sv (const GLshort *v)
gem.glTexCoord3d void glTexCoord3d (GLdouble s, GLdouble t, GLdouble r)
gem.glTexCoord3dv void glTexCoord3dv (const GLdouble *v)
gem.glTexCoord3f void glTexCoord3f (GLfloat s, GLfloat t, GLfloat r)
gem.glTexCoord3fv void glTexCoord3fv (const GLfloat *v)
gem.glTexCoord3i void glTexCoord3i (GLint s, GLint t, GLint r)
gem.glTexCoord3iv void glTexCoord3iv (const GLint *v)
gem.glTexCoord3s void glTexCoord3s (GLshort s, GLshort t, GLshort r)
gem.glTexCoord3sv void glTexCoord3sv (const GLshort *v)
gem.glTexCoord4d void glTexCoord4d (GLdouble s, GLdouble t, GLdouble r, GLdouble q)
gem.glTexCoord4dv void glTexCoord4dv (const GLdouble *v)
gem.glTexCoord4f void glTexCoord4f (GLfloat s, GLfloat t, GLfloat r, GLfloat q)
gem.glTexCoord4fv void glTexCoord4fv (const GLfloat *v)
gem.glTexCoord4i void glTexCoord4i (GLint s, GLint t, GLint r, GLint q)
gem.glTexCoord4iv void glTexCoord4iv (const GLint *v)
gem.glTexCoord4s void glTexCoord4s (GLshort s, GLshort t, GLshort r, GLshort q)
gem.glTexCoord4sv void glTexCoord4sv (const GLshort *v)
  void glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
gem.glTexEnvf void glTexEnvf (GLenum target, GLenum pname, GLfloat param)
  void glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params)
gem.glTexEnvi void glTexEnvi (GLenum target, GLenum pname, const GLfloat *params)
  void glTexEnviv (GLenum target, GLenum pname, const GLint *params)
gem.glTexGend void glTexGend (GLenum coord, GLenum pname, GLdouble param)
  void glTexGendv (GLenum coord, GLenum pname, const GLdouble *params)
gem.glTexGenf void glTexGenf (GLenum coord, GLenum pname, GLfloat param)
gem.glTexGenfv void glTexGenfv (GLenum coord, GLenum pname, const GLfloat *params)
gem.glTexGeni void glTexGeni (GLenum coord, GLenum pname, GLint param)
  void glTexGeniv (GLenum coord, GLenum pname, const GLint *params)
  void glTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
  void glTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
  void glTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
gem.glTexParameterf void glTexParameterf (GLenum target, GLenum pname, GLfloat param)
  void glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params)
gem.glTexParameteri void glTexParameteri (GLenum target, GLenum pname, GLint param)
  void glTexParameteriv (GLenum target, GLenum pname, const GLint *params)
gem.glTexSubImage1D void glTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels)
gem.glTexSubImage2D void glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
  void glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)
gem.glTranslated void glTranslated (GLdouble x, GLdouble y, GLdouble z)
gem.glTranslatef void glTranslatef (GLfloat x, GLfloat y, GLfloat z)
gem.glUniform1fARB void glUniform1fARB
gem.glUserProgramObjectARB void glUserProgramObjectARB
gem.glVertex2d void glVertex2d (GLdouble x, GLdouble y)
gem.glVertex2dv void glVertex2dv (const GLdouble *v)
gem.glVertex2f void glVertex2f (GLfloat x, GLfloat y)
gem.glVertex2fv void glVertex2fv (const GLfloat *v)
gem.glVertex2i void glVertex2i (GLint x, GLint y)
gem.glVertex2iv void glVertex2iv (const GLint *v)
gem.glVertex2s void glVertex2s (GLshort x, GLshort y)
gem.glVertex2sv void glVertex2sv (const GLshort *v)
gem.glVertex3d void glVertex3d (GLdouble x, GLdouble y, GLdouble z)
gem.glVertex3dv void glVertex3dv (const GLdouble *v)
gem.glVertex3f void glVertex3f (GLfloat x, GLfloat y, GLfloat z)
gem.glVertex3fv void glVertex3fv (const GLfloat *v)
gem.glVertex3i void glVertex3i (GLint x, GLint y, GLint z)
gem.glVertex3iv void glVertex3iv (const GLint *v)
gem.glVertex3s void glVertex3s (GLshort x, GLshort y, GLshort z)
gem.glVertex3sv void glVertex3sv (const GLshort *v)
gem.glVertex4d void glVertex4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w)
gem.glVertex4dv void glVertex4dv (const GLdouble *v)
gem.glVertex4f void glVertex4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w)
gem.glVertex4fv void glVertex4fv (const GLfloat *v)
gem.glVertex4i void glVertex4i (GLint x, GLint y, GLint z, GLint w)
gem.glVertex4iv void glVertex4iv (const GLint *v)
gem.glVertex4s void glVertex4s (GLshort x, GLshort y, GLshort z, GLshort w)
gem.glVertex4sv void glVertex4sv (const GLshort *v)
  void glVertexPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
gem.glViewport void glViewport (GLint x, GLint y, GLsizei width, GLsizei height)
gem.gluPerspective void gluPerspective (GLdouble fovy, GLdouble aspect, GLdouble zNear, GLdouble zFar)

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